Clubs
Hey guys. I've been in a lot of clubs! This page is about my old clubs, the old clubs I was in, and just general club information.
So fasten your seatbelt and get ready for a looooooong ride. We might be here a while xD
So fasten your seatbelt and get ready for a looooooong ride. We might be here a while xD
About Clubs.
Clubs are a major part of the Star Stable world! Clubs are groups of players who come together into one group. They may have nothing more in common than SSO - and the club! - but they join together and they talk and do activities and have fun, and this section is so screwed up idk what to say.
Clubs may have up to 50 members, who may leave at any time. The owner chooses their rank based on whatever system they want. It's probably best not to annoy the owner! If the club owner wishes to leaves, the club disbands.
Clubs may have up to 50 members, who may leave at any time. The owner chooses their rank based on whatever system they want. It's probably best not to annoy the owner! If the club owner wishes to leaves, the club disbands.
If you want to own a club...
Owning a club can be fun! It can give you something to do, get you new friends and be a rewarding experience. But it can also be stressful, especially if you don't know what to do. Here, I'll give you, the soon-to-be club owner, some tips from my club owning experience!
I'll give these tips in a easy-to-read numbered format. Let's get started! *Images will be added later.
And there you go! Tips on how to run a happy, popular club! Good luck, club owner!
I'll give these tips in a easy-to-read numbered format. Let's get started! *Images will be added later.
- Make sure you meet the conditions. To own a club, you have to be a SR and be at least level 5. (Last I checked, it was level 5) It costs 50 star coins to make a club. TIP: It's probably best to be a higher level than 5. I don't think I've ever seen a popular newbie club.
- Pick a name! Try to choose something catchy, but unique. If you really want to, you could also name a club after something important to you, like after a book series you like, or after your favourite animal. TIP: Nobody wants to join a club named something silly, like Magical Tigers Inc. The name can affect your membership numbers as much as your personality can.
- Write a description. Try to look professional - Make your description long, add caps at the start of the sentence, use correct grammar and punctuation. People generally like it when it looks like you know what you're doing, even if you don't. This applies to the rules and the calendar too. TIP: Make sure to fill your calendar with fun activities that people love!
- Add some members! Getting the first few members is the hardest. Try going onto global to recruit people. The same grammar rules apply here as they do in number 3 Try writing something that makes your club sound fun already. Example: Epic Riders! We're a new club with new fun! But we need YOU! Say "Epic" to join Epic Riders today! If at first you don't succeed, try, try, try again. The other method of recruitment is going up to people and asking them if they'd like to join. Make sure you don't whine if they don't want to. You need to seem calm and mature about this. TIP: Don't overthink it. Don't worry about "What if they're a hacker" or any of that, and don't get embarrassed if they say no. I speak from personal experience here, because those were my fears with my earliest club. Also, it's up to you, but I don't add non-SR or low levels.
- Once you have members: Choose their rank. The ranks aren't permanent, so don't overthink it. If you regret it later, you can change it. Try to make members have different ranks based on their level, how active they are, how responsible they are, how loyal they are or just how much you like them. Once you have enough people, do activities. TIP: Even when recruiting, make sure to talk to your members! A happy club is a good club! Try and get everyone to take part in the activities, creating an active club.
- Don't freak. If someone leaves, or if there's a fight, don't panic. The best thing to do is try and keep control of the situation and try to squash the fight. If necessary, remove the troublemaker.
- Don't cause fights. Don't try and pick a fight with another club, don't try and pick a fight with your members. This should be a no-brainer, but I figured I'd say it anyway.
And there you go! Tips on how to run a happy, popular club! Good luck, club owner!
The 6 Types of Club Members.
Here I'm going to tell you my scale of club members. I made this up one day and haven't forgotten it, so now, I'm telling you guys about it.
Type A: The Owners. They're never happy not owning a club. Every club they're in is their own. Maybe you've met some of these - maybe you haven't. These people run the best clubs due to their commitment.
Type B: The Loyals. Once they find a good club, they rarely ever leave. They stay in the same club for months and months on end, only leaving if things get bad or if the club disbands. You can count on these people to stay in your club!
Type C: The Fickle. They join a club... and leave again. These are the people you log on to find missing, the people who you can never truly rely on..
Type D: The Silent. They don't come on much and they don't talk. These are people you're probably best without.
Type E: The Clubless. They don't join clubs. If they do, they leave soon after, not comfortable with the company of clubs and heading back to being clubless.
Type F: The Unique. If you're not any of these, you're the unique. You're your own person and you can't fit inside these boxes.
In case you're wondering: I consider myself a Loyal if I find the right club. Whooo! Go Sun heroes xD
Type A: The Owners. They're never happy not owning a club. Every club they're in is their own. Maybe you've met some of these - maybe you haven't. These people run the best clubs due to their commitment.
Type B: The Loyals. Once they find a good club, they rarely ever leave. They stay in the same club for months and months on end, only leaving if things get bad or if the club disbands. You can count on these people to stay in your club!
Type C: The Fickle. They join a club... and leave again. These are the people you log on to find missing, the people who you can never truly rely on..
Type D: The Silent. They don't come on much and they don't talk. These are people you're probably best without.
Type E: The Clubless. They don't join clubs. If they do, they leave soon after, not comfortable with the company of clubs and heading back to being clubless.
Type F: The Unique. If you're not any of these, you're the unique. You're your own person and you can't fit inside these boxes.
In case you're wondering: I consider myself a Loyal if I find the right club. Whooo! Go Sun heroes xD
The Club Type Quiz.
Okay, this'll be fun, both for me to write and you to take. I'm going to do a quiz thingy to help people decide what kind of club involvement is best for them! If you don't understand, you will once you start reading it.
*DO NOT TAKE OFFENCE TO ANYTHING SAID HERE. THIS IS SUPPOSE TO BE FUN NOT OFFENSIVE. IF YOU FIND YOUR RESULTS OFFENSIVE: SORRY!
Question 1.
You're about to make your own club, but you've just been invited to join SSO's current most popular club! What do you do?
A: Say no thanks, and keep making your club.
B: Stop making your club and join the club you've been invited to.
C: Join the club they invited you to, but only for a little while.
D: You wouldn't have been making a club or joining a club in the first place so this question is stupid.
Question 2.
You're in a club and there's drama going on. What do you do?
A: Talk to all the members and get them to calm down.
B: Try and bring the fight under control by telling them the consequences that could come from their actions. (They could cause the club to disband)
C: CC and wait for the fight to die down.
D: Leave. Clubs are overrated.
Question 3.
Your club has disbanded. What do you do now?
A: Make your own.
B: Join another club. Probably a club that some of the other members joined.
C: Join another random club and hope for the best.
D: Stay clubless for a while.
Question 4.
Your friend wants you to leave your current club to join theres. Do you join their club?
A: You own the club you're in and you don't want to disband. So you say no, sorry.
B: Nope. No way. You love your club. So no, you don't join their club.
C: Say sure. You could use a change of clubs.
D: Say no, because you like being clubless.
Question 5.
Your club owner is threatening to disband. Oh no! How do you react?
A: You ARE the club owner, soooo...
B: You send them a loooong message about how good the club is, and how much they'd screw up if they disbanded.
C: You tell them not to disband, then cc to give them some space.
D: Leave. You didn't really care one way or another.
Question 6:
Would you rather...
A: Own a club.
B: Be a leader and important member in a club.
C: Be in a club but feel no real pressure to stay in it.
D: Be without a club.
Results:
Mostly A's:
Club Owner.
You're a leader of people. You can lead your friends and family through dark times and find the light, as well as being able to organise things and deal with the pressure of leading. You can feel like the weight of the world rests on your shoulders sometimes and almost cave from the pressure, but you fight through it every time and put a brave face on things. Never once do you stop supporting the others who rely on you. Beware though, the people around sometimes don't understand the pressure you're under, and when you occasionally break down, they may thing you're whining or being melodramatic. That's the burden of leading, and you bear it well. You make a natural club owner.
Mostly B's:
Club leader.
You can't lead. But you sure as heck can take part and encourage people to keep going, keep trying. When fights break out, you're there telling them to shut their faces for the good of the club. Letting them know how selfish they're being, with their fighting and screwing up the club. In every club you join, you're valued over time, due to your loyalty and how active and talkative you are. Maybe some people don't like you at first, but after you prove that you're not leaving in a hurry, of course they'll warm to you. You're like the foundations of the house, you hold it together almost as well as the cement of leadership does. Occasionally you come off as rude or annoying, because you generally value the overall club effect more than the individuals... unless someone pisses you off, or starts messing with the system. Then you stop stopping the fights and get the justice you think you deserve. You do best not as the leader, but as the supporter, holding everything together.
Mostly C's.
Member.
You take clubs lightly and do stuff when you feel like it. You walk dangerously on that line between taking part and not giving a damn. As a result, even people who've been in the club less time than you know more people, and members who should know you by now dont. Along side the first line you walk is another, a line between getting removed for inactivity and staying in the club because you do talk. Some people find this annoying, like you don't care about the club, and don't take them seriously. Maybe it's a good idea to get to know the people more, take part a little bit. Step closer to the good side of the line. But deep down you're a good person. You may not take part very much, but people look forward to when you do. Just join a club and you'll most likely be happy.
Mostly D's.
Clubless.
You're a loner. You don't like clubs due to the drama and the way members come and go. You feel like if you come, nobody will give a damn if you go. Occasionally you join clubs, but you generally don't stay around long. You have less friends as a result, and you occasionally feel lonely. But because you're used to it, you might not know that you're lonely, only that something is wrong. Sometimes you come off as cold or distant, occasionally making others mistrust or dislike you, making you more cold and distant, creating a terrible circle. You should keep trying to join a club, on the hope that someday, you'll find a club that you don't ever want to leave, and the circle will be broken.
If you tied...
Electricity.
You're the power to a house. You light up the building with your personality, adding much needed atmosphere to the club. Without people like you, clubs wouldn't be the same. You're unpredictable, like a lightbulb. At which stage will your light go out? (At which stage will you leave?) After how long will you need replacing? (Don't take that comment to heart. Ik it sounds pretty terrible phrased like that)
You're the little area between sections. Not a member, not a leader. The owner trusts that you will keep the club glowing and going, and you will, for a while. But eventually you will go out, leaving an area in the club darker than the other. Sometimes you can seem a little fickle or average. Don't let that get you down though! Keep shining your light and showing those people that even after you're replaced, you can't be forgotten.
*DO NOT TAKE OFFENCE TO ANYTHING SAID HERE. THIS IS SUPPOSE TO BE FUN NOT OFFENSIVE. IF YOU FIND YOUR RESULTS OFFENSIVE: SORRY!
Question 1.
You're about to make your own club, but you've just been invited to join SSO's current most popular club! What do you do?
A: Say no thanks, and keep making your club.
B: Stop making your club and join the club you've been invited to.
C: Join the club they invited you to, but only for a little while.
D: You wouldn't have been making a club or joining a club in the first place so this question is stupid.
Question 2.
You're in a club and there's drama going on. What do you do?
A: Talk to all the members and get them to calm down.
B: Try and bring the fight under control by telling them the consequences that could come from their actions. (They could cause the club to disband)
C: CC and wait for the fight to die down.
D: Leave. Clubs are overrated.
Question 3.
Your club has disbanded. What do you do now?
A: Make your own.
B: Join another club. Probably a club that some of the other members joined.
C: Join another random club and hope for the best.
D: Stay clubless for a while.
Question 4.
Your friend wants you to leave your current club to join theres. Do you join their club?
A: You own the club you're in and you don't want to disband. So you say no, sorry.
B: Nope. No way. You love your club. So no, you don't join their club.
C: Say sure. You could use a change of clubs.
D: Say no, because you like being clubless.
Question 5.
Your club owner is threatening to disband. Oh no! How do you react?
A: You ARE the club owner, soooo...
B: You send them a loooong message about how good the club is, and how much they'd screw up if they disbanded.
C: You tell them not to disband, then cc to give them some space.
D: Leave. You didn't really care one way or another.
Question 6:
Would you rather...
A: Own a club.
B: Be a leader and important member in a club.
C: Be in a club but feel no real pressure to stay in it.
D: Be without a club.
Results:
Mostly A's:
Club Owner.
You're a leader of people. You can lead your friends and family through dark times and find the light, as well as being able to organise things and deal with the pressure of leading. You can feel like the weight of the world rests on your shoulders sometimes and almost cave from the pressure, but you fight through it every time and put a brave face on things. Never once do you stop supporting the others who rely on you. Beware though, the people around sometimes don't understand the pressure you're under, and when you occasionally break down, they may thing you're whining or being melodramatic. That's the burden of leading, and you bear it well. You make a natural club owner.
Mostly B's:
Club leader.
You can't lead. But you sure as heck can take part and encourage people to keep going, keep trying. When fights break out, you're there telling them to shut their faces for the good of the club. Letting them know how selfish they're being, with their fighting and screwing up the club. In every club you join, you're valued over time, due to your loyalty and how active and talkative you are. Maybe some people don't like you at first, but after you prove that you're not leaving in a hurry, of course they'll warm to you. You're like the foundations of the house, you hold it together almost as well as the cement of leadership does. Occasionally you come off as rude or annoying, because you generally value the overall club effect more than the individuals... unless someone pisses you off, or starts messing with the system. Then you stop stopping the fights and get the justice you think you deserve. You do best not as the leader, but as the supporter, holding everything together.
Mostly C's.
Member.
You take clubs lightly and do stuff when you feel like it. You walk dangerously on that line between taking part and not giving a damn. As a result, even people who've been in the club less time than you know more people, and members who should know you by now dont. Along side the first line you walk is another, a line between getting removed for inactivity and staying in the club because you do talk. Some people find this annoying, like you don't care about the club, and don't take them seriously. Maybe it's a good idea to get to know the people more, take part a little bit. Step closer to the good side of the line. But deep down you're a good person. You may not take part very much, but people look forward to when you do. Just join a club and you'll most likely be happy.
Mostly D's.
Clubless.
You're a loner. You don't like clubs due to the drama and the way members come and go. You feel like if you come, nobody will give a damn if you go. Occasionally you join clubs, but you generally don't stay around long. You have less friends as a result, and you occasionally feel lonely. But because you're used to it, you might not know that you're lonely, only that something is wrong. Sometimes you come off as cold or distant, occasionally making others mistrust or dislike you, making you more cold and distant, creating a terrible circle. You should keep trying to join a club, on the hope that someday, you'll find a club that you don't ever want to leave, and the circle will be broken.
If you tied...
Electricity.
You're the power to a house. You light up the building with your personality, adding much needed atmosphere to the club. Without people like you, clubs wouldn't be the same. You're unpredictable, like a lightbulb. At which stage will your light go out? (At which stage will you leave?) After how long will you need replacing? (Don't take that comment to heart. Ik it sounds pretty terrible phrased like that)
You're the little area between sections. Not a member, not a leader. The owner trusts that you will keep the club glowing and going, and you will, for a while. But eventually you will go out, leaving an area in the club darker than the other. Sometimes you can seem a little fickle or average. Don't let that get you down though! Keep shining your light and showing those people that even after you're replaced, you can't be forgotten.